Introduction To JavaScript

JavaScript is a cross-platform, object-oriented scripting language. It is a small and lightweight language. Inside a host environment (for example, a web browser), JavaScript can be connected to the objects of its environment to provide programmatic control over them.

JavaScript contains a standard library of objects, such as Array, Date, and Math, and a core set of language elements such as operators, control structures, and statements. Core JavaScript can be extended for a variety of purposes by supplementing it with additional objects; for example:

Prerequisites

A basic understanding of the following is necessary to understand this documentation:

Javascript and Java

JavaScript and Java are similar in some ways but fundamentally different in some others. The JavaScript language resembles Java but does not have Java's static typing and strong type checking. JavaScript follows most Java expression syntax, naming conventions and basic control-flow constructs which was the reason why it was renamed from LiveScript to JavaScript.

In contrast to Java's compile-time system of classes built by declarations, JavaScript supports a runtime system based on a small number of data types representing numeric, Boolean, string, and object values. JavaScript has a prototype-based object model instead of the more common class-based object model. The prototype-based model provides dynamic inheritance; that is, what is inherited can vary for individual objects. JavaScript also supports functions without any special declarative requirements. Functions can be properties of objects, executing as loosely typed methods.

Hello World

To get started with writing JavaScript, open the Scratchpad and write your first "Hello world" JavaScript code:

function greetMe(yourName) { alert("Hello " + yourName); } greetMe("World");

Select the code in the pad and hit Ctrl+R to watch it unfold in your browser!

Variables

You use variables as symbolic names for values in your application. The names of variables, called identifiers, conform to certain rules.

A JavaScript identifier must start with a letter, underscore (_), or dollar sign ($); subsequent characters can also be digits (0-9). Because JavaScript is case sensitive, letters include the characters "A" through "Z" (uppercase) and the characters "a" through "z" (lowercase).

Declaring Variables

You can declare a variable in three ways:

With the keyword var. For example, var x = 42. This syntax can be used to declare both local and global variables.

By simply assigning it a value. For example, x = 42. This always declares a global variable. It generates a strict JavaScript warning. You shouldn't use this variant.

With the keyword let. For example, let y = 13. This syntax can be used to declare a block scope local variable. See Variable scope below.

Scope of Variables

When you declare a variable outside of any function, it is called a global variable, because it is available to any other code in the current document. When you declare a variable within a function, it is called a local variable, because it is available only within that function.

JavaScript before ECMAScript 2015 does not have block statement scope; rather, a variable declared within a block is local to the function (or global scope) that the block resides within. For example the following code will log 5, because the scope of x is the function (or global context) within which x is declared, not the block, which in this case is an if statement.

if (true) { var x = 5; } console.log(x); // 5
Data Types

The latest ECMAScript standard defines seven data types:

if... else statement

Use the if statement to execute a statement if a logical condition is true. Use the optional else clause to execute a statement if the condition is false. An if statement looks as follows:

if (condition) { statement_1; } else { statement_2; }

condition can be any expression that evaluates to true or false. See Boolean for an explanation of what evaluates to true and false. If condition evaluates to true, statement_1 is executed; otherwise, statement_2 is executed. You may also compound the statements using else if to have multiple conditions tested in sequence, as follows:

if (condition_1) { statement_1; } else if (condition_2) { statement_2; } else { statement_3; }
while statement

A while statement executes its statements as long as a specified condition evaluates to true. A while statement looks as follows:

while (condition) { statement }

If the condition becomes false, statement within the loop stops executing and control passes to the statement following the loop.

The condition test occurs before statement in the loop is executed. If you need to execute a statement before testing the condition, use the do...while statement.

Declaring Functions

A function definition (also called a function declaration, or function statement) consists of the function keyword, followed by:

For example, the following code defines a simple function named square:

function square(number) { return number * number; }

The function square takes one argument, called number. The function consists of one statement that says to return the argument of the function (that is, number) multiplied by itself. The return statement specifies the value returned by the function.

References